Best Selling Therapy Game Package — ChildTherapyToys

Best Selling Therapy Game Package

Product Number : 162371400
Original Price A$273.46
Current Price A$248.55

  • Four of our best sellers, in one economical set
  • A great starter set, or an excellent supplement to an established collection
  • Includes: The Social and Emotional Competence Game, Mad Dragon: Anger Control Card Game, the Ungame Board Game, and the Stop, Relax, and Think Board Game

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Four great games at a terrific price! Whether youre just getting started or a seasoned clinician this an excellent package to augment your collection. Consisting of our best selling games, most major issues will be covered. Each game is easily adapted to an array of therapeutic styles and can quickly be learned by your clients or students.

The Best Selling Package contains:

- The Social and Emotional Competence Game

The Social and Emotional Competence Game is a fun way to teach empathy, communication skills, self-awareness, social awareness, relationship skills, self-management, and responsible decision-making. The Social and Emotional Competence Game is easily integrated into existing programs. It can also be used in individual and small group therapy.

- Mad Dragon: An Anger Control Card Game

This is a fast-paced therapeutic card game for children ages 6 to 12. Participants will learn to control their anger in the moment, practice 12 effective anger management techniques, understand what anger feels and looks like, learn to avoid anger-provoking situations, express and understand their feelings, identify anger cues, and much more. This game comes with 100 high-quality 3 x 4 cards, instructions, and tips for taming anger.


- Ungame Board Game

One of the classic communication games. The Ungame is a non-competitive game and can be a great ice-breaker or a serious exchange of thoughts, feelings and ideas. Ages 5-Adult, 2-6 Players.

- Stop, Relax, and Think Board Game

Now revised, this very popular board game helps active, impulsive children learn motor control, relaxation skills, how to express their feelings, and how to problem-solve. The game can be used both as a diagnostic and a treatment tool, and behaviors learned in the game can be generalized for the home and classroom.

Click any of the game titles to be linked to the game page for more information.